Bacup hit back to beat Silsden

Silsden 1 Bacup & Rossendale Borough 2
The Cobbydalers, who were hoping to turn their draws into victories, were again unable to build on an early lead. The Borough broke through midway through the second half to equalise before notching the winner late in the game when Ed Hall was left helpless after Matty BRYAN’s free-kick took a deflection on its way into the goal.
Andy Geary brought in the experienced James Gill and Michael Rosser at the heart of the defence for the absent Dannys, Gleave and Fagan. The Cobbydalers started brightly. The referee played a good advantage to allow Josh McNulty to break clear. Left-back Kristian Hargreaves had sprinted up the left to reach McNulty’s cross but his shot was straight at Borough keeper, Mark Clapham.
Clapham, who had a faultless game, followed up by gathering McNulty’s cross after Matthew Moses had worked an opening on the right.
The Borough’s first effort came from Boic Nhwziyo but Hall saved comfortably, and immediately launched an attack. Andy Hill picked up the ball in midfield and spread it wide to Anthony Lynch, who crossed low into the goal area. Mickey Hall stretched but even he couldn’t quite reach the ball as it skidded over the wet surface.
At the other end Gill blocked a shot from Si Thompson before Bryan hit the rebound wide. A free-kick from Danny Cocks provided little threat. Silsden took the lead when HARGREAVES, again breaking at pace, latched on to Mikey Hall’s through ball to hammer it past the helpless Clapham.
Borough were stung and reacted quickly to try to equalise. Superb covering by Lynch denied them one opportunity and then Bryan’s free-kick was too near the Silsden keeper to cause any trouble. A free-kick from Hill reached McNulty on the edge of the area, who was quickly closed down. McNulty laid the ball back but the Hill shot was saved by Clapham. Lynch was proving a threat up the left and he combined well with Hargreaves, who delayed his cross giving Adrian Bellamy time to cover.
Lynch again tracked back to help out the defence but the Borough wasted their best chance when Jack Alderson headed weakly to Hall, having first drifted in behind the centre-backs. The half finished with Wademan shooting over before Hargreaves brought another fine save from Clapham. Once again the Cobbydalers failed to build on their early lead.
Will Storrie came on for the injured Wademan at the break. The loss of Wademan, who has looked to be more like his best in recent games, reduced Silsden’s options but Storrie’s pace provided a good alternative. McNulty, who moved inside, was less effective than he had been on the flank.
Silsden’s best chance came from Storrie’s cross but Clapham denied Mikey Hall a clean header. Ed Hall was then injured in a collision with Cocks but was able to resume after a four minute break.
The Borough equaliser soon came. The Cobbydalers were stretched and the Silsden midfielders failed to track the Borough runners who broke the length of the field. Bryan reached the byline and his cross beat Hall. COCKS had a simple tap-in at the far post.
Three minutes later Hargreaves nearly restored Silsden’s lead but his long range effort grazed the crossbar. Neat interplay between Moses and Storrie ended when the former chipped Clapham from the edge of the box, only to see the effort clear the bar.
Another good cross from Storrie reached Mickey Hall in the box but his shot was deflected for a corner and then McNulty had a golden chance, but his shot lacked both power and direction. Storrie then cut in ,only to see his shot blocked by Gareth Wager.
As often happens teams are punished for their profligacy in front of goal. Borough were awarded a free-kick twenty five yards out. Hall had BRYAN’s shot covered but the ball struck McNulty, leaving the keeper stranded.
Martin Trickett and Joe Jalil came on for Cartwright and Lynch but the Cobbydalers didn’t create another chance. Silsden had had numerous opportunities to seal the game but it is goals which count. A harsh lesson for the Cobbydalers who seem to run out of steam late in games.

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